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Strategies to slow bots down...

  • Hi there Racers, I have recently noticed that the retire/enter race again no longer works to slow bots down. The only way it seems to work is to actually race to the end/wait for timer to run out. I was wondering if this is happening just to me or if anyone else has noticed the same thing.

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    • Me too. I also find the same yesterday.

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    • ME7
      Yeah same here. Sometimes the time is slower, sometimes faster. Offline and online.
      AUDI to wall

      Here's my favorite way to slow bots down... Audi into the wall at 350 kph (218mph). You can see tail light debree flying in the top right hand corner.

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    • What worked for me yesterday in an endurance race was to stay in the starting line and wait until the time runs out. Started with a goal of 10.5 km and after several times (15-20 times?) it went down steadily until 5.3 km.

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    • ME7 wrote:
      Yeah same here. Sometimes the time is slower, sometimes faster. Offline and online.
      AUDI to wall

      Here's my favorite way to slow bots down... Audi into the wall at 350 kph (218mph). You can see tail light debree flying in the top right hand corner.

      That's called the pit maneouvre. REAL RACING GURU explains the strategy here. It's very useful at those long straights at Le Mans. Note that you can only do it with cars with a grip similar to the next car.

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    • It's not clear from your comments - but are you talking about career or an event?

      Retiring in career mode has never (well not in the last 6 months) reduced the opponent level. It did (or used to) work in an even so long as you also got the "goal failed" message.

      The reason for this is that a retire  (DNF) in career mode gives no extra information to the TSM algorithm. A "goal fail" at least tells it that the current event level is too high - so it drops the fastest bot (or did).

      Personally I find stop and block (find a choke point and hit the brakes and let them push you) to be much more useful for slowing down the bots - because they're ridiculously good at getting going again. A single block can stop them for 10+ seconds (30+ if you find a really good point), spinning them out usually only seems to buy you <5 seconds (although if the opportunity presents I do try it).

      The other good thing about blocking is that it lets slower cars catch up, and if you manage the block well you can get a much slower car to take the lead (or a set of much slower cars). Given that the bots are normally atrocious at overtaking this can be a major win in terms of reducing the time of the second car.

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    • 144.24.20.233 wrote:
      It's not clear from your comments - but are you talking about career or an event?

      Retiring in career mode has never (well not in the last 6 months) reduced the opponent level. It did (or used to) work in an even so long as you also got the "goal failed" message.

      The reason for this is that a retire  (DNF) in career mode gives no extra information to the TSM algorithm. A "goal fail" at least tells it that the current event level is too high - so it drops the fastest bot (or did).

      Personally I find stop and block (find a choke point and hit the brakes and let them push you) to be much more useful for slowing down the bots - because they're ridiculously good at getting going again. A single block can stop them for 10+ seconds (30+ if you find a really good point), spinning them out usually only seems to buy you <5 seconds (although if the opportunity presents I do try it).

      The other good thing about blocking is that it lets slower cars catch up, and if you manage the block well you can get a much slower car to take the lead (or a set of much slower cars). Given that the bots are normally atrocious at overtaking this can be a major win in terms of reducing the time of the second car.

      What comment are you talking about? It usually worked for me.

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    • Re "it not working" - I'm replying to the original comment saying that "retire/restart" isn't working "anymore".

      I've never had "retire", continue, restart work as a method to slow the bots (I play almost exclusively offline, so it's easy to see if I've got the same opponents) when I'm in career. It has, however, always worked in events.

      So I was checking to see if the original poster was talking about "retire" "not working" in career or event (since my experience is that TSM treats them differently).

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    • ME7
      Guillejarque wrote:
      ME7 wrote:
      Yeah same here. Sometimes the time is slower, sometimes faster. Offline and online.
      AUDI to wall
      Here's my favorite way to slow bots down... Audi into the wall at 350 kph (218mph). You can see tail light debree flying in the top right hand corner.
      That's called the pit maneouvre. REAL RACING GURU explains the strategy here. It's very useful at those long straights at Le Mans. Note that you can only do it with cars with a grip similar to the next car.

      It's possible, but the strategy is questionable. If I don't suceed, the damage done to my car, the loss of speed and the fact that I usuaaly end up off track in the process often ensures that I loose. However, I have been able to do it at VERY high speeds with minimal damage to my car.

      Usually in battling cars with greater grip, I pass them and then try to slow them down through blocking. Sometimes I can completely stop with the car stuck behind me and sit there as long as I want to (best on head to head races).

      Lately when battling Enzo's I actually had them back up and ram me! I had never seen a bot back up before! I'm sure it was just trying to continue racing rather than intentionally ramming me, but it was funny. On Melbourne tracks I often stop in the S turns until many cars pile up behind me and force me forwards. It was there that they rammed me.

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    • 144.24.20.233 wrote:
      It's not clear from your comments - but are you talking about career or an event?

      Retiring in career mode has never (well not in the last 6 months) reduced the opponent level. It did (or used to) work in an even so long as you also got the "goal failed" message.

      The reason for this is that a retire  (DNF) in career mode gives no extra information to the TSM algorithm. A "goal fail" at least tells it that the current event level is too high - so it drops the fastest bot (or did).

      Personally I find stop and block (find a choke point and hit the brakes and let them push you) to be much more useful for slowing down the bots - because they're ridiculously good at getting going again. A single block can stop them for 10+ seconds (30+ if you find a really good point), spinning them out usually only seems to buy you <5 seconds (although if the opportunity presents I do try it).

      The other good thing about blocking is that it lets slower cars catch up, and if you manage the block well you can get a much slower car to take the lead (or a set of much slower cars). Given that the bots are normally atrocious at overtaking this can be a major win in terms of reducing the time of the second car.

      Ok, I guess I should have been more specific. I was talking about it no longer working in the career. I have won all three 2015 lpm1 cars in Pursuit of Victory and the retire/restart strategy worked just fine there. In career mode it also worked for me until about two weeks ago, and it was particularly evident in endurance events. However, like I mentioned on the original post this no longer works.

      It is good to hear this is not happening just to me. Interesting to see though, since I do not recall Firemonkeys mentioning amything about changing any of this.

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    • I was experimenting on Le Mans - Pursuit of Victory 10.3 Elimination, stay still for 15 sec then win, on Saturday, this was my findings:

      1st method. I tried start to start, as soon as the lights turned green I paused, retire, repeat after 5x auralpod was still 1st 6.4 mi, so didn't work.

      2nd method. I then tried start move slightly off the line to fail, pause, retire, confirm, continue, continue and re-enter . 2nd attempt: darkness 6.2 mi, 3rd attempt MiceOrMan 6.1 mi, 4th StayFrosty 6.0mi, 5th HoodooVoodoo 5.9mi. I timed from enter to re-enter, my tablet takes 3 min to load Le Man, the total cycle from enter to enter is almost 4 min!

      3rd method. I tried to wait 15 sec, move 0.1 mi, wait for the 60 seconds and retry: 6th attempt try, still displayed HoodooVoodoo 5.9mi :( , but when the race ended it was Keed07 5.8 mi :), this cycle took about 2m40s, 7th SpeedyPerkins 5.7mi.. etc.. I tried moving off the line, getting a red flag and waiting 50 sec @ 0.1 mi, 8th, 9th, still reduced, I continued with the retry method, until Eric Hertz 2.0. I lost track of how many times I repeated, it took over an hour.

      Can someone try 9.3.1 on their next run, I think they were new racing drivers, one thought, are the new racing drivers fixed, so repeating or continuing doesn't work?

      If you don't think it worth wasting an hour, think again, it is when it saves a 3 hour repair and you do 10.6 with a broken car!

      I tried 10.6, with a broken Porsche, 1st attempt: I managed 18:11 v John Marlborough was 18:02, my fasted lap 3:20 was 3 seconds faster than John's 3:23. I had a couple of off's , with more consistency I could probably beet John.

      2nd attempt: I was much more consistent, only one slight off, I nearly caught John at the beginning of lap 4, but he left me for dust down the straights, I passed him in the chicanes at the end of lap 4. 1st 18:05 v John Marlborough was 18:09 result! Fasted lap 3:18 v 3:25.

      Conclusion: slowing down the bots still work in 10.3, 10.6 can be done even with a broken Porsche, upgraded with R$ upgrades only (11/24), PR93.3, steering assist high, Brakes off, TC off (on 2nd attempt), steering sensitivity 1. :D

      PS I tried slowing the bots 7.3.1 (last car) today, elimination , using the start, wait for the timer to run out 20 seconds, continue, re-enter, today, it still works! When I started 7.4. the top bot was under 2 miles!

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    • Lemans-sarthe-dawn 15-06-14 164353 1024x552
      Lemans-sarthe-dawn 15-06-14 164555 1024x552
      Lemans-sarthe-dawn 15-06-14 164225 1024x552

      Tips for slowing the bots
      This was originally written for 10.4 in Le Mans - Pursuit of Victory, Le Mans track, but is valid for any track with straight(s) and chicane(s) or sharp bends:
      1/ Try swiping them: Get to first place, keep slightly ahead of the bots, tap the brakes at the beginning of the straight, when they start to catch up, gently swerve form side to side so they don't fly past, as they get close (10yds), keep to one side and let them pass, then swipe their tails to spin them out. If they pass re-take the lead in the chicane, and have more fun down the next straight.
      2/ Another way is to park in both of the chicanes on the main straight and the final chicane (see pictures) so they queue up behind you and start pushing you forward, if they pass catch up to them and pass them, then repeat. You can win and keep the AI low. Generally I don't mess on the last lap as if the bots are running close together it's possible to tangle up with the 2nd bot and spin yourself out, however as it's important to be very aggressive to lower AI on this stage and it's only a three lap race, I made the exception. :-)

      P.S. If is makes you happy look in the mirror and say "choo choo" out loud :D

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    • 9.3.2 - Elimination 1st Sergio Nava 2nd Philip Schneider 3rd Lukas Peeters 4th Finn Martyn 5th Michael Wright 6th Tadashi Yamashita 7th Nicolas Mercier

      2nd run 1st Philip Schneider 2nd Sergio Nava 3rd Lukas Peeters 4th Finn Martyn 5th Michael Wright 6th Tadashi Yamashita 7th Nicolas Mercier

      3rd run: 1st Philip Schneider 2nd Sergio Nava 3rd Lukas Peeters 4th Finn Martyn 5th Michael Wright 6th Tadashi Yamashita 7th Nicolas Mercier

      4th 1st Philip Schneider 2nd Sergio Nava 3rd Lukas Peeters 4th Finn Martyn 5th Michael Wright 6th Tadashi Yamashita 7th Nicolas Mercier

      They just seam to rotate, I didn't test if they where slower.

      9.3.1 Endurance I guess the above must have worked as Fin Martyn is only 2.4mi.

      1st run: Run 0.01 mi and wait 60 sec. Fin Martyn (FM) 2.4 Lukas Peerers (LP) 2.3 Tadashi Yamashita (TY) 2.2 Michael Wright (MW) 1.7 Sergio Nava (SN) 1.1 Tadashi Yamashita (TY) 1.1 Nicolas Mercier (NM) 1.0 Continue and re-enter.

      2nd run: Run 0.01 mi and wait 60 sec. FM 2.2 LP 2.1 PS 2.0 MW 1.4 TY 1.2 NM 1.1 SN 1.0 Wait 60 sec, Continue and re-enter.

      3rd run: Run 0.01 mi and wait 60 sec. FM 2.0 LP 1.9 PS 1.8 MW 1.2 TY 1.2 NM 1.1 SN 1.0 Wait 60 sec. Retry

      4th try Run 0.01 mi and wait 60 sec. FM 2.0 LP 1.9 PS 1.8 MW 1.2 TY 1.2 NM 1.1 SN 1.0 Unchanged ! Wait 60 sec. Retry


      5th Try Run 0.1 mi and wait 60 sec. FM 2.0 LP 1.9 PS 1.8 MW 1.2 TY 1.2 NM 1.1 SN 1.0 Unchanged ! Wait 60 sec. Retry

      6th LP 1.9 PS 1.8 MW 1.2 TY 1.2 NM 1.1 SN 1.0 FM 1.0 Still reducing :)

      7th Try Run 0.1 mi and wait 60 sec. Displayed result of last round LP 1.9 PS 1.8 MW 1.2 TY 1.2 NM 1.1 SN 1.0 FM 1.0 After 60 seconds, failed, the result was unchanged :( Continue - late so serviced ready for tomorrow.

      8th Try: Run 0.01 mi and wait 60 sec. TY 1.5 NM 1.4 SN 1.3 FM 1.1 PS 1.1 LP 1.0 Retry, continue, continue.


      9th try: Run 0.01 mi and wait 60 sec, until failed. 8th. TY 1.5 NM 1.4 SN 1.3 FM 1.1 PS 1.1 LP 1.0 Unchanged :( Retry, continue, continue.

      Time from retry to retry, including the 60 second countdown: 2m 5s 10th try: : Run 0.01 mi and wait 60 sec, until failed. 8th. NM 1.4 SN 1.3 FM 1.1 PS 1.1 LP 1.0 SN 1.0 Still reducing :) every other retry??


      Continue, continue, continue,

      11th try: Run 0.01 mi and wait 60 sec, until failed. 8th. Time from retry to retry, including the 60 second countdown: 3m 5s TY 1.7 NM 1.5 SN 1.4 MW 1.3 PS 1.2 LP 1.1 FM 1.0 Distances increaed!! Nooooo :(

      Continue, continue, continue, enter, race

      12th try: Run 0.01 mi and wait 60 sec, until failed. 8th. TY 1.7 NM 1.5 SN 1.4 MW 1.3 PS 1.2 LP 1.1 FM 1.0 Same bots :( Noticed I was still on line :( went off line! Continue, continue, continue, enter, race

      13th try: Run 0.01 mi and wait 60 sec, until failed. 8th. TY 1.7 NM 1.5 SN 1.4 MW 1.3 PS 1.2 LP 1.1 FM 1.0 Same bots :( Continue, continue, continue, went online, settings - logged off, back offline, enter elimination, race


      14th try: Run 0.01 mi and wait 60 sec, until failed. 8th. TY 1.7 NM 1.5 SN 1.4 MW 1.3 PS 1.2 LP 1.1 FM 1.0 Same bots :(

      Continue, continue, continue, force shutdown, relaunch game. enter elimination, race


      15th try: Run 0.01 mi and wait 60 sec, until failed. 8th. TY 1.7 NM 1.5 SN 1.4 MW 1.3 PS 1.2 LP 1.1 FM 1.0 Same bots :( Continue, continue, continue, enter, race

      16th try: Run 0.01 mi and wait 60 sec, until failed. 8th. TY 1.7 NM 1.5 SN 1.4 MW 1.3 PS 1.2 LP 1.1 FM 1.0 Same bots :(

      Continue, continue, continue, enter, race

      17th try: Run 0.01 mi and wait 60 sec, until failed. 8th. TY 1.7 NM 1.5 SN 1.4 MW 1.3 PS 1.2 LP 1.1 FM 1.0 Same bots :(

      Retry, continue, continue.

      18th try: Run 0.01 mi and wait 60 sec, until failed. 8th. TY 1.7 NM 1.5 SN 1.4 MW 1.3 PS 1.2 LP 1.1 FM 1.0 Same bots :(

      Retry, continue, continue.

      19th try: Run 0.01 mi and wait 60 sec, until failed. 8th. TY 1.7 NM 1.5 SN 1.4 MW 1.3 PS 1.2 LP 1.1 FM 1.0 Same distance and bots :(

      Retry, continue, continue.

      20th try: Went for it, 1st 1.6mi :) NM 1.5 SN 1.4 MW 1.3 PS 1.2 LP 1.1 FM 1.0 TY 1.0 Reduced again! :)

      9.3.2 - Elimination PS SN LP FM MW TY NM Won at the end of the three part main straight, bots were slow :)

      9.4 Cup AVG 158 MPH! Markus Lieberman Ben Trullier etc.

      Spun out Markus Lieberman at the second part of the straigh on the first lap, so bots very slow! Fininshed 7:04, 159 MPH v Ben Trullier 7:42 !

      9.5 Cup without contact - all bots were GTE cars! 1st by the last chicane on the first lap, with a broken Porsche, so turned brakes high and could have won by over 1,000 yds, but stopped in the last chicane.


      Conclusion: repeating or continuing to slow bots still works, offline, but multiple retries are required with repeating.

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    • It has worked well in the challenges.  I think what people are focusing on more is that it seems to work less well in the main game series.  I noticed this too about a couple of weeks ago, but it did not seem consistent enough to say that it does not work at all, just not as well as it does during the challenge or as I think it used to.  I have not spent much time trying to figure it out because I have nothing left I need to finish in the main series.

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    • I ran some more tests:

      Masters of Speed, 9.2 Global Domination, Mount Panorama, Endurance, Online:

      1st attempt:

      Propeller Factory 2.4mi

      Moved 0.1mi, waited 60 seconds, continue, continue, continue, re-enter, race.

      2nd attempt:

      Aaron Doyle 2.2mi

      Didn't move, waited 60 seconds, still had R$50! continue, continue, continue, select race from menu, race.


      3rd attempt:


      Eric Hertz 2.0mi

      Didn't move, waited 60 seconds, still had R$50! continue, continue, continue, select race from menu, race.


      4th attempt:

      Tiesha Francione 1.8mi

      Didn't move, waited 60 seconds, still had R$50! continue, continue, continue, select race from menu, race.


      5th attempt:

      Jerrell Omo 1.5mi

      Didn't move, waited 60 seconds, still had R$50! continue, continue, continue, select race from menu, race.


      6th attmpt:

      Brosig 1.3mi

      Didn't move, waited 60 seconds, still had R$50! continue, continue, continue, select race from menu, race.


      7th attempt:

      Gayle Lokan 1.5mi (increased!!)

      Didn't move, waited 60 seconds, still had R$50! continue, continue, continue, select race from menu, race.


      8th attempt:

      Gayle Lokan 1.7mi (increased more!!!)

      Didn't move, waited 60 seconds, still had R$50! continue, continue, continue, select race from menu, race.

      Shut down.

      Restarted later:

      9th attempt:

      Gayle Lokan 1.7mi same

      Didn't move, waited 60 seconds, still had R$50! continue, continue, continue, select race from menu, race.


      10th attempt:

      Gayle Lokan 1.7mi same

      Didn't move, waited 60 seconds, still had R$50! continue, continue, continue, select race from menu, race.


      10th attempt:

      Gayle Lokan 1.7mi same

      Didn't move, waited 60 seconds, still had R$50! continue, continue, continue, select race from menu, race.

      Game crashed!

      Restarted:

      11th attempt:

      Gayle Lokan 1.7mi same

      Didn't move, waited 60 seconds, still had R$50! continue, continue, continue, select race from menu, race.

      Forced close, offline, restart


      12th attempt:

      Gayle Lokan 1.7mi same

      Didn't move, waited 60 seconds, still had R$50! continue, continue, continue, select race from menu, race.


      13th attempt:

      Gayle Lokan 1.7mi same

      Didn't move, waited 60 seconds, still had R$50! continue, continue, continue, select race from menu, race.


      14th attempt:

      Gayle Lokan 1.7mi same

      Didn't move, waited 60 seconds, still had R$50! THIS time RETRY, continue, continue

      15th attempt:

      Jerrell Omo 1.5mi (Reduced)

      Didn't move, waited 60 seconds, still had R$50! Retry, continue, continue


      16th attempt:

      Rosamond Mahula 1.4 mi (Reduced)

      Didn't move, waited 60 seconds, still had R$50! Retry, continue, continue


      17th attempt:

      Brosig 1.3mi (Reduced)

      Didn't move, waited 60 seconds, still had R$50! Retry, continue, continue


      18th attempt:

      Dane Rabenold 1.2mi (Reduced)

      Didn't move, waited 60 seconds, still had R$50! Retry, continue, continue


      19th attempt:

      Marcel Corrigeux 1.1mi (Reduced)

      Didn't move, waited 60 seconds, still had R$50! Retry, continue, continue


      Races bots still reducing 1 0mi

      All bots reduced to 1.0mi

      20th attempt:

      Won : 1st 1.1

      All bots are 1.0 mi !!!!!

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    • Interesting.  Yes, it is situations like those you experienced in tries 7 through 14 that seem to happen more than they used to.  I have definitely had the experience of seeing the target get harder as I retire and wondered if they had rejiggered the game to try and deal with people just retiring and restarting to get easier competition.  I also wonder if the algorithm works differently in more recent parts of the game (e.g., I am currently working on getting the new 10 lap Le Mans race to a point where it can be beaten consistently by a car needing servicing, like we have seen with the old 10 lap Le Mans race).  Because I am basically racing for fun anyway, I have not minded practicing by racing the whole race and then waiting to come in last at the very end).  In fact, I did a few where I cam in 20th and 19th, and only had the top 1 opponent removed while I think coming in last may have gotten the top two out of the way.  May fool around with this more to see if can discern a pattern.  Anyway, sorry for rambling.

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    • RR3 Michael P wrote:
      I ran some more tests:

      Masters of Speed, 9.2 Global Domination, Mount Panorama, Endurance, Online:

      1st attempt:

      Propeller Factory 2.4mi

      Moved 0.1mi, waited 60 seconds, continue, continue, continue, re-enter, race.

      2nd attempt:

      Aaron Doyle 2.2mi

      Didn't move, waited 60 seconds, still had R$50! continue, continue, continue, select race from menu, race.


      3rd attempt:


      Eric Hertz 2.0mi

      Didn't move, waited 60 seconds, still had R$50! continue, continue, continue, select race from menu, race.


      4th attempt:

      Tiesha Francione 1.8mi

      Didn't move, waited 60 seconds, still had R$50! continue, continue, continue, select race from menu, race.


      5th attempt:

      Jerrell Omo 1.5mi

      Didn't move, waited 60 seconds, still had R$50! continue, continue, continue, select race from menu, race.


      6th attmpt:

      Brosig 1.3mi

      Didn't move, waited 60 seconds, still had R$50! continue, continue, continue, select race from menu, race.


      7th attempt:

      Gayle Lokan 1.5mi (increased!!)

      Didn't move, waited 60 seconds, still had R$50! continue, continue, continue, select race from menu, race.


      8th attempt:

      Gayle Lokan 1.7mi (increased more!!!)

      Didn't move, waited 60 seconds, still had R$50! continue, continue, continue, select race from menu, race.

      Shut down.

      Restarted later:

      9th attempt:

      Gayle Lokan 1.7mi same

      Didn't move, waited 60 seconds, still had R$50! continue, continue, continue, select race from menu, race.


      10th attempt:

      Gayle Lokan 1.7mi same

      Didn't move, waited 60 seconds, still had R$50! continue, continue, continue, select race from menu, race.


      10th attempt:

      Gayle Lokan 1.7mi same

      Didn't move, waited 60 seconds, still had R$50! continue, continue, continue, select race from menu, race.

      Game crashed!

      Restarted:

      11th attempt:

      Gayle Lokan 1.7mi same

      Didn't move, waited 60 seconds, still had R$50! continue, continue, continue, select race from menu, race.

      Forced close, offline, restart


      12th attempt:

      Gayle Lokan 1.7mi same

      Didn't move, waited 60 seconds, still had R$50! continue, continue, continue, select race from menu, race.


      13th attempt:

      Gayle Lokan 1.7mi same

      Didn't move, waited 60 seconds, still had R$50! continue, continue, continue, select race from menu, race.


      14th attempt:

      Gayle Lokan 1.7mi same

      Didn't move, waited 60 seconds, still had R$50! THIS time RETRY, continue, continue

      15th attempt:

      Jerrell Omo 1.5mi (Reduced)

      Didn't move, waited 60 seconds, still had R$50! Retry, continue, continue


      16th attempt:

      Rosamond Mahula 1.4 mi (Reduced)

      Didn't move, waited 60 seconds, still had R$50! Retry, continue, continue


      17th attempt:

      Brosig 1.3mi (Reduced)

      Didn't move, waited 60 seconds, still had R$50! Retry, continue, continue


      18th attempt:

      Dane Rabenold 1.2mi (Reduced)

      Didn't move, waited 60 seconds, still had R$50! Retry, continue, continue


      19th attempt:

      Marcel Corrigeux 1.1mi (Reduced)

      Didn't move, waited 60 seconds, still had R$50! Retry, continue, continue


      Races bots still reducing 1 0mi

      All bots reduced to 1.0mi

      20th attempt:

      Won : 1st 1.1

      All bots are 1.0 mi !!!!!

      Great work. They're not Porsche 911 RSR (2013), they might be, at least, Porsche 911 Targa (1974)(fully unserviced, unupgraded, all assists on and high). Going terribly slow.

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    • Using the strategy to complete the event then retire before exiting and re-entering over and over again, I ran into a bottom ceiling for the Mount Panorama Speed Snap event with the F14 T (CSC 8.1). Since I don't want to upgrade this car using GC yet as I'm saving them, I was trying to lower the score for 1st place (each time it only reduced by 0.04-0.06 MPH) and after about 20 minutes, I kept getting stuck with the same opponents and same score, with 1st place being Gayle Lokan (Japanese flag). Since that value is still close to 3MPH higher than what my car can achieve, is there another workaround and is this even a known occurance?

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    • I am not sure there is.  It does not surprise me that there is a floor and that it may be set in some cases to require upgrades.

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    • I've tried the same method, with a broken car before, I think it was the Lexus LFA Showcase Series speed snap on Mount Panorama, which may be a coincidence. After about 20 retries all 7 bots had the same min speed, but I couldn't reach it with a broken car. I have noticed some speed snap and speed record events with built in minimums. In the end I had to service and wait :(

      There are a few things you can try:

      • Try offline - if you've been online, you must do a force close too.
      • Try online - sometimes the AI target is different.
      • Try repeat, repeat , repeat, again loose by a big margin, don't come higher than 4th.
      • Try loosing by a big margin, but don't retry, instead complete and then re-enter the race - this takes more time but also works.
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    • Yer, I'm not matched up against TSM opponents (roughly the same targets) whether I'm online or offline for this event, I always crossed the line far behind 7th and always went back to the menu. Guess that's the next car I'll upgrade once I've saved up enough of a buffer for potential sales.

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    • If you use any method and successfully slowing down the bots in a series race, will the both also slow down for an event?


      Or do I have to do this in the event, and slow down the bots for that specific car?

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    • Pikatchoo wrote: If you use any method and successfully slowing down the bots in a series race, will the both also slow down for an event?

      Or do I have to do this in the event, and slow down the bots for that specific car?

      Its for that series, if you start a new event, it is generally very low, so the trick it to keep it low, by slowing them down, particularly in autocross, endurance and elimination events, keep loosing 5x

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    • RR3 Michael P wrote:

      Pikatchoo wrote: If you use any method and successfully slowing down the bots in a series race, will the both also slow down for an event?

      Or do I have to do this in the event, and slow down the bots for that specific car?

      Its for that series, if you start a new event, it is generally very low, so the trick it to keep it low, by slowing them down, particularly in autocross, endurance and elimination events, keep loosing 5x

      There's a sure thing, when you slow in even't bots are not slowed down for career. Anyway, I don't understand this very well. Stop for a while and look out where we came:

      1.-Stop driving on Endurance just when you see first target disappear.

      2.-Have very close ends on Eliminations and Cups.

      3.-Lose by great margins on drag races and autocrosses, even Endurances. 

      And, you know what? I'm tired of this. Bots going up?So hard driving there!!!!! I can understand the thing at the 5-lapper of Le Mans - Pursuit of Victory, but nothing more!!!!

      I did an Endurance at Silverstone, Endurance Champions, 32.5 km. And I'm happy with that. I remember some time ago I finished GT3 World Series, with a 4 or 5-lapper at Suzuka GP, driving BMW Z4 GT3. I was driving against a friend that was driving around 1:42, I was about 10 seconds behind him. Then, I fought to get 3 following 1:38, and I won by 2 seconds. That was one of my bests races. Epic! Slowness was not a guest in the race. I mean, sometimes we have to slow down the bots. But now, we have the challenges from the events. Anyway, really, it's difficult to do that.




      What I mean, please stop with this, we all are drivers. I'm pretty sure in real life you wouldn't do that. Sorry if I'm not agree with someone, it's my opinion and I respect the rest of the opinions.

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    • I do understand and sympathize with what you're saying, Guillejarque.

      In theory and morality, I agree 100%.

      In reality, I'm a three day old player who downloaded RR3 on a whim, and jumped into Retro rivals, excited at the chance of winning a Lamborghini Countach. At first, I crushed the opposition. As the field got more even, I started pouring R$ and gold, even vip'ed the car, and upgraded quite a bit. (The car has a performance rating of 31.8 now ;p ) - Still, with the upgrades, eventually I hit a wall on day 4 stage 04. Front first into the concrete barrier at full speed. I could not figure it out.

      I read some messages online, some people claimed it was easy, and won it without a many upgrades. I either was reading the experiences of a virtual racing God, or I was missing something crucial about the game mechanics.

      So here I am. Now with a better understanding of how the game works. While I do think challenging content makes the game more fun, I also have learned not to upgrade the car so quickly it turns into a disadvantage. For the last bit of Retro rivals, I've certainly spent too much R$ and gold - even a vip package for real cash - to let that Lamborghini slip now. Even if it means looking like a fool on Spa-Franchorchamps for a few races.

      Besides, I decided the most fun way to lose a couple races, was to try running with no assists ;) Wheee! Crash!

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    • Guillejarque wrote:

      I'm pretty sure in real life you wouldn't do that.

      Besides, in real life, the opposition does not have hardcoded speed limits. Opposition driver and car performance increasing as the races go, that I could understand. This mechanic of incrementally increasing the target speed, I did not see coming, and frankly I find it a bit silly :)

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    • ME7 wrote:

      Lately when battling Enzo's I actually had them back up and ram me! I had never seen a bot back up before! I'm sure it was just trying to continue racing rather than intentionally ramming me, but it was funny. On Melbourne tracks I often stop in the S turns until many cars pile up behind me and force me forwards. It was there that they rammed me.

      I remember one time at Nürburgring (Head to Head), I used the pit maneuver just before the last chicane. The AI went to the grass on the left side and got stuck behind a wall of tires upon returning to the track. It tried to get back by constantly backing up and raminng the tires, like trying to find an open door in the dark. It took him about 3 minutes... :D

      Edit: I was just playing here and realized this happened at Silverstone International Circuit, not Nürburgring.

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    • Endurance Champions. Use Unserviced Porsche to race Hunter 22.1.  Race and lose 3 times then you can ues the Audi or Nissan to win 22.2. 10 lap cup race 

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    • Sorry should've said lose 3 or more times to slow  them down.  

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    • Le Mans and Monza; pit maneouvre is the best way to overtake, as they are full of straights.

      Melbourne; (as ME7 wrote:) stop in the S chicans, blocking the rest of the cars. Notice they seem dumb. Some time ago I was completing the Road Car International Series, and in a H2H against a Hyundai Veloster, I could win with a time of 20 minutes. Bots are so dumb that you can stay at 0kph in Tilt B, and they don't pass you.

      Hockenheimring: Don't brake in the fast turns

      Silverstone: Brake in the correct point

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    • Guillejarque wrote: ... I did an Endurance at Silverstone, Endurance Champions, 32.5 km. And I'm happy with that. I remember some time ago I finished GT3 World Series, with a 4 or 5-lapper at Suzuka GP, driving BMW Z4 GT3. I was driving against a friend that was driving around 1:42, I was about 10 seconds behind him. Then, I fought to get 3 following 1:38, and I won by 2 seconds. That was one of my bests races. Epic! Slowness was not a guest in the race. I mean, sometimes we have to slow down the bots. But now, we have the challenges from the events. Anyway, really, it's difficult to do that.

      What I mean, please stop with this, we all are drivers. I'm pretty sure in real life you wouldn't do that. Sorry if I'm not agree with someone, it's my opinion and I respect the rest of the opinions.

      Everyone is allowed to have their opinions, I respect that too. What I would add is this is more then just a racing game, there is strategy involved, there are goals, targets and achievements, slowing the bots is parts of a wider strategy to achieve these.

      For example in Retro Rivals the goal is to win the Lamborghini Countach and/or 45/85 Icon Gold. By using the slowing the bots down methods, less can be spent on upgrades, minimising the Icon Gold spent, maximising the return, so it's possible to win the Lamborghini Countach and keep lots of Icon Gold, it's still fun too.

      Six months ago I found this site, I was playing the 10 lapper of le mans at the time, and was starting to struggle to win, with a R$ only upgraded TOYOTA TS040 Hybrid (2014), I was looking at spending lots of Icon Gold on upgrades. After reading scattered posts on challenges, advising to slow the bots down, I started blindly slowing them down, it worked :) I could keep the Icon Gold to buy the other cars. It was after reading Time Shifted Multiplayer I could understand why this works. Without that strategy I wouldn't have all 116 cars on my top device :)

      I still have fun playing the game too :)

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    • Well, slowing down bots it's not my thing. I don't like it because I prefer fight. @RR3 Michael P, if you are lookin out for Strategy, better play and F1 game. Maybe my glitch is the reason of all this little part of the Wiki. However, I tried Bluestacks, and it worked out!!!!! Anyway, drive with the buttons is so difficult in fast cars.

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    • RR3 Michael P wrote:

      For example in Retro Rivals the goal is to win the Lamborghini Countach and/or 45/85 Icon Gold

      Speaking of which, 

      Hatch-indy-noon 15-07-10 205546 1280x800

      Thanks for all the advice!

      Guillejarque, I still agree with you really - if you race and lose, you're effectively slowing bots as well, so you can still play - that's what I ended up doing, for the most part - I did try racing with no assists for fun a few times, and just racing was more fun, even if I lost a few races - the bots still slowed down for me :) Knowing the game mechanic is still good though, if I had not learnt it, I might just have given up..

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    • Maybe I'm the only one who only slowed down bots on Le Mans - Pursuit of Victory??????

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    • It seems, unless you never lost a race, you have slowed down bots. You just have not have done it intentionally using one of the methods described above ;)

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    • Pikatchoo wrote:
      It seems, unless you never lost a race, you have slowed down bots. You just have not have done it intentionally using one of the methods described above ;)

      If I knew this when I started playing, there would be an Cayman GT4, the Ferrari 375 F1, the Ferrari 412 T2, and the Vantage 430 at my garage. It was hard because as a new player, I didn't have enough cash and coins to upgrade the cars properly. Actually, Redline: Origins nearly broke me, enough for me to not even enter the next two Ferrari events. So I gave up on them rather quickly.

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    • @Topcon, just to put the slowing the bots down into perspective, I managed to win all of these events:

      If it helps I wrote a blog about the upgrades I did to reach to 10 lapper, for all my cars: User blog:RR3 Michael P/My car garage, upgrades and progress though RR3

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    • Thanks Michael, definitely a good read. I'm really casual in this game, so I don't expect to collect all cars, but I'm basicaly doing the same thing you did. Whenever there's a showcase, I save some money and buy it, but I upgrade only the cars needed to complete the series. Also, when there's a sale, I see if the series can be unlocked to buy it (officially, I'm about to complete PRO/AM) like I did with the Mercedes-Benz SLS AMG GT3 (bought the 911 GT2 2003 to win a few trophies).

      My first event car was the GTE, but the upgrades were really expensive, so I did none and skiped a few goals :). But I really needed to slow the bots to compensate for that. But now, I have more cash, more experience and do purchase all R$ upgrades necessary.

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    • Pikatchoo wrote:
      It seems, unless you never lost a race, you have slowed down bots. You just have not have done it intentionally using one of the methods described above ;)

      I can't remember a time I got a position 2nd or worser. Maybe some speed snaps or drag races, but nothing more. 

      Those are cars' conditions of the events (for me):

      Redline Origins: Only Level 1

      MotorFiesta 1: Only Level 1

      Scuderia Ferrari Championship: Only Level 1

      Endurance Gauntlet; not completed, all Level 2

      Exclusive Reveal: Fully R$, 1 gold upgrade

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    • Marquis World Championship, Stage 6 Goal 4: I'd be really impressed if you won that ;)

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    • RomGuyony wrote:
      Marquis World Championship, Stage 6 Goal 4: I'd be really impressed if you won that ;)

      I'm not perfect. I completed the goal without get lapped, that's the only thing I remember.

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    • I'm working on the next FAQ and tips page, for future special events, I try to make improvements for each FAQ (my bacground is from manufacturing , where continual improvement is encouraged), I wanted to improve the The Target is too High, How do I Reduce it?, what do you think of this:

      Event Type Recommended method to slow bots and still win Damage Taken
      Autocross Each time you run an Autocross event, set a slow time of of 4th or less, either retry or continue and re-enter. If you retry ignore the bot's names, that splash up before the race, they will be changed at the end of the race, you will notice, after each time of running, the target time is increased. If continuing doesn't increase the bot's time try repeating and vice a versa.

      Do not set a low time at the line, tilt B will give better control to coast before the line, if you are too quick or brake and wait at the line, smashing the time will increase the AI.
      Minimal
      Cup As soon as the race starts, pause, retire, confirm, either retry or continue and re-enter, if you retry ignore the bot's names, that splash up before the race, they will be changed at the end of the race. Also ignore the bots times on the final screen too, they are based on an average lap time, as you quit their times are based on a standing start, as an average. Instead use the times as a guide, with each retry or continue the bots times should increase. If continuing doesn't lower the bot's time try repeating and vice a versa.

      OR If you have a broken car run the race a few times, each time you loose you will still get R$ and Fame, place 4th or less, repeating or continuing and re-entering will lower the bot's.

      Once ready to go, get to 1st place as quickly as possible and try to slow the bot's down, either spin them out or park in sharp bends / chicanes and stop them passing. By setting a low time, but still coming first, it's still possible to still lower the AI of bots, think about a Time Trial time, if you set a set a slow time it lowers the AI.

      Minimal /None.
      Drag Race Start the race, press go and leave the car is first gear, do not click repeat, as this will repeat the current race, against the same bot, instead choose continue, then either retry or continue and re-enter. You will see the opponents will change to lower ones.

      Once ready to go, don't undo the lowing work by setting a fast time, instead use the gears to slow the car, once passed the bot go up through the gears, but watch the bot doesn't speed up / close the gap, or if close to the line go down a gear to brake.

      Minimal
      Elimination Elimination events are one of the best opportunities to lower the bots AI, deliberately loose a few times, do not move at the start (Tilt B), wait for the 20 second timer to run out, then repeat or continue and re-enter. You will see the opponent will change to lower ones. If you retry ignore the bot's names, that splash up before the race, they will be changed at the end of the race.

      Once ready to go, get to first place and slow the bots as per the cup event.

      None
      Endurance Endurance events are one of the best opportunities to lower the bots AI deliberately loose a few times, change the controls to Tilt B, when the lights go green do not move, wait for the timer to count down the 60 seconds. Either retry or continue and re-enter. If you retry ignore the bot's names, that splash up before the race, they will be changed at the end of the race. Note the distance is reducing each time. If continuing doesn't lower the bot's distance try repeating and vice a versa. It's possible to get all 7 bots distance to 1.0mi.

      Another point, the online and offline bots can wildly vary on Endurance races, especially with fiends distance'. It's normally much better to race Endurance races offline, before going to the Endurance event go offline (aeroplane mode), if you've already started an Endurance race online, exit back to the main menu, if your logged into FB / G+ / Weibo, goto settings and logout, then force close, go offline and relaunch RR3, bots should now be offline ones.

      Once ready to go, don't undo the lowing work by setting a good distance, instead once passed the 1st marker, park up (tilt B) and wait for the timer to count down.

      None
      Head To Head As soon as the race starts, pause, retire, confirm, either retry or continue and re-enter. Repeat multiple times, ignore the bot's time on the final screen, it is based on an average lap time, you can use it as a guide that the bot's time is reducing.

      Once ready to go, don't undo the lowing work by setting a good time, instead once in 1st place, use the same technique as cup events, slow the bot down. Quite often a single bot will not push you once stopped, so you can easily hold it up for 20 seconds, then go for it. Wait at the line to reduced the time set, but still win.
      1 lap of damage /None
      Hunter As soon as the race starts, pause, retire, confirm, either retry or continue and re-enter, repeat multiple times, each time you repeat the distance to the 1st place will increase.

      Once ready to go, don't undo the lowing work by setting a good distance, instead once passed the 1st place marker, slow down and maintain a small distance advantage ahead, when near the line slow to reduce the distance, but still win. It's also possible to spin out the NISSAN SILVIA (S15) to reach 1st, but be careful not to set a top distance. Final point, the NISSAN SILVIA (S15) can be on a different section as track from you, e.g. If 1st place marker is 1,000 yds behind. The NISSAN SILVIA (S15) could be going flat out down a straight while your in a hairpin or chicane, so the 1st place marker is going 1,000 yds behind the NISSAN SILVIA (S15), but travels at the same speed so doesn't slow for the chicane! The worst tracks have chicanes before the finish line, like Spa or Le Mans, learn from any losses, track knowledge will help in future events, sometimes waiting by the line is better, but be aware your stopped and 1st place marker could be going 120 MPH.
      1 lap of damage /None
      Time Trial Set a slow time, in a race series this event's cup does not count towards continuing your race career (i.e. it does not unlock the next race series). However it does count towards completing 100% of the race series.

      Running a time trial with a broken car will therefore take no damage and lower the AI of bots.

      Note: If you play against friends do not be tempted to upgrade your car and set faster times, as this will increase the AI of bots, you could always do this once you've bought all cars :)
      1 lap of damage /None
      Speed Record As soon as the race starts, pause, retire, confirm, either retry or continue and re-enter. Note the bot's time is reducing. If continuing doesn't lower the bot's speed try repeating and vice a versa.

      Once ready to go, don't undo the lowing work by setting a high top speed, brake as soon as you hit 1st place's speed.

      If your still struggling to reach first place, the start finish straight is normally the longest straight, you can do a U turn and drive the wrong way around the track, so once around the last turn, do another U turn, and blast down the straight, with all assists off, it doesn't matter if you fly off track at turn one. If the start/finish straight isn't the longest you can still use the no assists method to hit the top speed, again it doesn't matter if you fly off track. However once you reach 1st place brake, so you don't increase the AI of bots. In special events challenges there is quite often a no off track clause to stop this technique, forcing you to upgrade to hit the required speed.

      Minimal /None
      Speed Snap Speed Snaps are the same "parts of tracks" as Autocross, except you must hit a top speed at the line so set a top speed of 4th or less, the lower the better, then either retry or continue and re-enter. Note the top speed's are reducing each time. If continuing doesn't lower the bot's speed try repeating and vice a versa.

      Once ready to go, do not set a high top speed at the line, tilt B will give better control to feather the throttle once at the 1st place' speed, this takes a bit of practice, smashing the top speed will increase the AI.

      Minimal
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    • I'm sure it's been mentioned, but I generally heavily upgrade a car before series 1st race, of course not using gold, and then race in one go till about 50 to 75% complete, all in one setting. 

      That means racing totally unserviced car after few races. 

      Avoid drag and some snap events, but even with car in bad condition its usual to get at least 3rd, and hence a cup.

      During cup races ALWAYS stop at the finishing line, and cross it only when the 2nd car is 100m off. (Careful at Indi, there its not the white line but the red brick yard:) So you win by 50m or so.


      At endurance, stop right after 1st marker is passed.


      Elimination, slow down to try and finish only not more than 100m ahead.


      As I said, it gets me thru to at least 50% completion, and almost enough to get tired of driving:)  I am at Master level currently and use no assists (biggest improvement if you want to get better), with bonnet view.


      Also set your map view (left top corner) on small, so you see the upcoming corners and have time to slow on tracks you are learning. 

      Had a surprising award of the '20 wins in a row' while doing it yesterday,  wasnt even paying attention:)

      I think this strategy is fair, due to the too extreme service times. 

      Then I 'race' the last few races, either to 100% completion or the usual 75% (I'm trying to save all possible gold for now), where I have to work for the win, not overtake all by 1st lap..


      Another hint, and its hard often, is learn to overtake on the inside. Besides few tracks on the start, like Panarama and 80% during races. Makes you a better driver if you can time it and squize in, and also you can lean your car on the bots for support.

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    • The warning I'd give about using speed snap or speed record to slow things down is that it is pretty hard (or I find it difficult) to cut it close when you got to actually win the event.

      This means you often overshoot the slowed down mark - meaning that your bots speed up again.

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    • Elimination is easiest way to slow them as it does not deplete car condition if you just sit on the grid & wait for time to run down (or racing & pitting. finishing as close infront as you can knocks off pole sitter after couple of races) I found it HAS to be the same race series in order for Elimination to be effective, pitting is most fun though & great for replays, take care not to get tagged pitting, I got chucked into a slide after pitting 1 racer who tried to recover quickly :) great fun pit pit pit pit pit pit & win by less than 100yds & repeat.

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    • Honestly, where are the other gamers with enough balls to beat the bots in regular conditions?

      Slowing bots down 'til even my blind granny could win...are you really having fun in what you're doing?

      True - I didn't get every free tournament car so far, but plenty of them. BUT I always had plenty of real good and close races against strong bots...that's what I call fun, guys.

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    • ME7
      164.61.12.23 wrote:
      Honestly, where are the other gamers with enough balls to beat the bots in regular conditions?

      Slowing bots down 'til even my blind granny could win...are you really having fun in what you're doing?

      True - I didn't get every free tournament car so far, but plenty of them. BUT I always had plenty of real good and close races against strong bots...that's what I call fun, guys.


      It's not about ability, it's about gold. The TSM is designed to keep increasing the difficulty until you can only win with a fully upgraded (or very close to fully) car.

      I am 1 upgrade short of fully upgrading my Ferrari F40 and I run the 4 lap LeMans race full out, no slowing down. As long as I make it through the 1st lap without major damage, it's pretty easy for me to win. But a few crashes and I have to race dirty to win.

      The NASCAR series seems to be set up the hardest yet. You have to race very clean AND have a fully upgraded car to win. There's no easy way to get from 43rd to 1st and take out 1st for the lead, so it's clean and skilled racing with all upgrades or nothing... or you slow down the bots.

      So the question is, do you want to spend 50,000+ in gold upgrades to get at your cars fast enough to win clean??

      Gold upgrades are nothing in the first couple of series, but they are brutal in the last 3. Let alone that there are now many cars that cost 500+ gold. Last engine upgrade for the Toyota TS040 is 720 alone!! Or how about the Lamborghini Veneno; 900 gold to buy (720 at 20% off) then 2,105 in gold to fully upgrade.

      If you have the farming time or the actual money required to buy all upgrades then that is awesome!! I would LOVE to drive many of these carse fully upgraded. I won't pay $119 of real money for 1019 gold again and again. That's why many of us work the TSM formula to our advantage.

      I always race the last race of a series full out. After a series is complete, I often go back and repeat races full out just to have more fun and get the bots harder.

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    • 164.61.12.23 wrote:
      Honestly, where are the other gamers with enough balls to beat the bots in regular conditions?

      Slowing bots down 'til even my blind granny could win...are you really having fun in what you're doing?

      True - I didn't get every free tournament car so far, but plenty of them. BUT I always had plenty of real good and close races against strong bots...that's what I call fun, guys.

      In a fully upgraded car ie F40 I raced the best bots. In the Audi R18 (3 FFU) I cannot get close to the best bots (yes I have tried) as ME7 points out you need the best car fully upgraded to compete with Aurolpod & Rattlesnack. 

      Those are farming races.

      Now take Zenith series for instance . . . No slowing the bots because it doesn't really matter if I have to race a few times to win here. 

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    • I am not able to slow bots down for speed snap in Stingray Evolution stage 2.3.1

      1st attempt - vs auralpod (291.83Kmph) - 8th place

      2nd attempt - vs auralpod (291.83Kmph) - 8th place

      3rd attempt - vs auralpod (291.83Kmph) - 8th place

      4th attempt - - vs auralpod (291.83Kmph) - 8th place

      5th attempt - vs auralpod (291.83Kmph) - 8th place

      6th attempt - vs auralpod (291.83Kmph) - 8th place

      7th attempt - vs auralpod (291.83Kmph) - 8th place

      Not slowing down at all. You might think I have copied and pasted. Yes I have because all were same

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    • I had problems with SE 3.3, I tried 35 times to slow the bots down! Various different methods, the bots’ times were all over the place. See my report at the end of Tips for Stage 03. I had been capturing the 1st place data, so put it down as my fault, maybe FM are trying something new. In the end I had to upgrade with three Icon Gold upgrades.

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    • Bots will be very slow tomorrow for me, i've just slowed them as never. See that, Le Mans 10 laps with Nissan, finish in 31:06:692 instead of the usual 27-28' , but the most important thing is the chart. At the end of the 4th lap i was first (see best lap duration), with Auralpod behind, and i started shoot'em up. All. Each time someone overlaped me i crashed him. Very funny and usefull for tomorrow i wish.

      Imagejejdjj
      Imagedfgghe
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    • What is the current situation with bot slowing in challenges? Like the 6th element.

      Seem like there are people struggling with races due to the bot not slowing. Did they tried the 'normal' TSM way?

      Does the TSM algorithm still work in challenges? That is actually completed the full race in last place multiple times, do the bots slow down?

      I know the trick of pause/quit/restart at the begining of the race stop working for iOS and sometime for Android since last year.

      As I'm aiming for perfect winning statistic (1st place every race), the normal TSM is not usable. Just have to pony up the GC whenever needed (earned through grinding & ads).

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    • Is there a way i can be signed into fb or google + but race against ai bots? Or just a way to race againdt only ai bots even when logged in as guest becasue i still get ranfom tsm opponents with too far distances in endurance or too fast times on auto cross. How do i just race against ai only while being connected to wifi does anyone know please

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    • 88.106.25.197 wrote:
      Is there a way i can be signed into fb or google + but race against ai bots? Or just a way to race againdt only ai bots even when logged in as guest becasue i still get ranfom tsm opponents with too far distances in endurance or too fast times on auto cross. How do i just race against ai only while being connected to wifi does anyone know please

      I think you need to turn off wifi to eliminate the random tsm opponents

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    • OK RR3Gham0 I'll try that but when the WiFi is off my servicing times for my cars don't change do they? And I won't get in trouble for having the time and date issue error popping up? 

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    • You have This happenning

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    • I've had the best luck running the drag race in first gear. End race do again. Keep doing that until satisfied. Damage to car is minimal. Do this offline. Every race after that will include slower bots, offline or not, and endurance races will be much shorter.  During drag races, retry doesn't have the same results as ending the race and starting again. 

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    • RandyMc wrote: I've had the best luck running the drag race in first gear. End race do again. Keep doing that until satisfied. Damage to car is minimal. Do this offline. Every race after that will include slower bots, offline or not, and endurance races will be much shorter.  During drag races, retry doesn't have the same results as ending the race and starting again. 

      I'm having trouble finishing drag races because at max upgrade, my car cant still beat a car which has a faster acceleration. However, I don't want to buy the car right now. Will this work?

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    • Since the jaguar update slowing doen bots seems not to work anymore with just letting the timer count out / p. Ex. 0.0km @ endurance. Tips and tricks?

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    • 119.92.63.25 wrote:

      RandyMc wrote: I've had the best luck running the drag race in first gear. End race do again. Keep doing that until satisfied. Damage to car is minimal. Do this offline. Every race after that will include slower bots, offline or not, and endurance races will be much shorter.  During drag races, retry doesn't have the same results as ending the race and starting again. 

      I'm having trouble finishing drag races because at max upgrade, my car cant still beat a car which has a faster acceleration. However, I don't want to buy the car right now. Will this work?

      That would be difficult to say. Bot slowing using drag races will slow cars in the drags buy around a second or so, which may not be enough to win the actual drag race with an inadequate car. The real benefit of doing this is the rest of the series. For example, if I try to slow bots using endurance races, I knock off about two tenths of a mile every time i lose. But using the drags, I can knock off at LEAST one half mile each time i lose a drag. Keep in mind though, bot slowing primarily affect the speed of bots in turns/corners, so while you can make huge gains on standard tracks, the drags are still tough because it has no turns. Furthermore, if you aren't inclined to buy that other car yet, you can't finish the series anyway, so why try so hard to get the drags done now anyway? Just use the drags for slowing, then when you're ready to get that better car, finish them off then.

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    • 85.7.12.72 wrote:
      Since the jaguar update slowing doen bots seems not to work anymore with just letting the timer count out / p. Ex. 0.0km @ endurance.

      Tips and tricks?

      I've had the best luck with the drags for bot slowing, especially offline. End race, then restart race. Retry does not have as good of result. I've tried, and tried, to get endurance races to affect bots but have limited luck, even last year. Offline is always best, and if you move the car past the start/finish line and register anything over 0.00 on distance, it seems to work better, but still not as good as the drags.

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    • Has anyone else noticed that bot slowing has stopped working with the latest update? Additionally, in events like head to head, I have noticed that my reverse is much more powerful, actually moving the car behind me backwards..is this FMs update to prevent us bot slowing? Endurance events also have stopped decreasing distance required totally..

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    • For me bot slowing not work at all. Tried everything wirrten on this pages but not worked. They prevent offline by showing sync error. Pitting and blocking not work. Endurance and elimation event not worked.

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    • Losing drag races still working just fine for me. I don't know why everyone is still messing with endurance's, eliminations, etc., When this is an easy way to do it. Just watch the opponent's time. It will increase with each race. It's really amazing how much it affects the bots. Like I've said before, offline, and end race then repeat. Do it until satisfied.

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    • If this is true (quit, continue, try again) doesn't work - then take that part out of this long statement guys & gals...


      METHODS TO SLOW BOT's DOWN

      CUP & NASCAR
      As soon as the race starts, pause, quit, continue and re-enter OR If you have a broken car run the race a few times, each time you lose you will still get R$ and Fame.
      Place 4th or less, quit, continue and re-enter will slow the bots after a while.
      Also, you can get to 1st place as quickly as possible and try to slow the bot's down, either spin them out or park in sharp bends / chicanes and stop them passing. By setting a low time, but still coming first, it's still possible to lower the bots.
      Think about a Time Trial time, if you set a set a slow time it lowers the AI.

      DRAG RACE
      Start the race, press go/launch and leave the car in first gear, do not click repeat, as this will repeat the current race, against the same bot, instead choose continue, then continue and re-enter. You will see the opponents will change to lower ones.
      Once ready to go, don't undo the lowing work by setting a fast time, instead use the gears to slow the car, once passed the bot go up through the gears, but watch the bot doesn't speed up / close the gap, or if close to the line go down a gear to brake.

      ELIMINATION
      Elimination events are one of the best opportunities to lower the bots AI, deliberately lose a few times, do not move at the start (Tilt B), wait for the 20 second timer to run out, then repeat or continue and re-enter. You will see the opponent will change to lower ones.
      Once ready to go, get to first place and slow the bots as per the cup event.

      ENDURANCE
      Endurance events is another good opportunity to lower the bots AI by deliberately losing a few times.
      Change the controls to Tilt B & when the lights go green, do not move & wait for the timer to count down the 60 seconds. Quit, continue and re-enter.
      Note the distance is reducing each time. If continuing doesn't lower the bot's distance try repeating.
      It is possible to get all 7 bots distance to 1.0 mi / km.
      Another point, the online and offline bots can wildly vary on Endurance races, especially with friends distances. It's normally much better to race Endurance races offline, before going to the Endurance event go offline (aeroplane mode), if you've already started an Endurance race online, exit back to the main menu, if your logged into GC / FB / G+ or Weibo, go to settings and logout. Then force close, go offline and relaunch RR3 - bots should now be offline ones.
      Once ready to go, don't undo the lowing work by setting a good distance, instead once passed the 1st marker, park up (tilt B) and wait for the timer to count down.

      HEAD to HEAD
      As soon as the race starts, pause, quit, continue and re-enter. Repeat several times, but ignore the bot's time on the result screen as it is based on an average lap time.
      However, you can use it as a guide that the bot's time is reducing.
      Once ready to go, don't undo the lowing work by setting a good time, instead once in 1st place, use the same technique as cup events, slow the bot down. Quite often a single bot will not push you once stopped, so you can easily hold it up for 20 seconds, then go for it. Wait at the line to reduced the time set, but still win.

      HUNTER
      As soon as the race starts, pause, quit, continue and re-enter, repeat multiple times. Each time you repeat, the distance to the 1st place will decrease.
      Once ready to go, don't undo the lowing work by setting a good distance, instead once passed the 1st place marker, slow down and maintain a small distance advantage ahead, when near the line slow to reduce the distance, but still win. It's also possible to spin out the Nissan Silvia (S15) to reach 1st, but be careful not to set a top distance. Final point, the Nissan Silvia (S15) can be on a different section of track from you, e.g. If 1st place marker is 1,000 yds / m behind. The Nissan Silvia (S15) could be going flat out down a straight while you’re in a hairpin or chicane, so the 1st place marker is going 1,000 yds / m behind the Nissan Silvia (S15), but travels at the same speed so doesn't slow for the chicane! The worst tracks that have chicanes before the finish line are Spa or Le Mans, learn from any losses, track knowledge will help in future events, sometimes waiting by the line is better, but be aware, you've stopped and 1st place marker could be going (120 mph / kph.

      TIME TRIAL
      Set a slow time.
      In a race series this event does not add a trophy for you to continue the series (i.e. it does not unlock the next race section). However it does count towards completing 100% of the race series.
      Running a time trial with a broken car will therefore take no damage and lower the AI of bots.

      SPEED RECORD
      As soon as the race starts, pause, quit, continue and re-enter. Note the bot's time is reducing. If continuing doesn't lower the bot's speed try repeating.
      Once ready to go, don't undo the lowing work by setting a high top speed, brake as soon as you hit 1st place's speed.

      AUTOCROSS
      Each time you run an Autocross event, set a slow time of of 4th or less, quit, continue and re-enter. After each time of running, the target time is increased. If continuing doesn't increase the bot's time try repeating
      Tilt B will give better control to coast before the line if you are too quick or brake and wait at the line.
      Smashing the time will increase the AI.

      SPEED SNAP
      Speed Snaps are the same "parts of tracks" as some Autocross events, except you must hit a top speed at the line so set a top speed of 4th or less, the lower the better, then continue and re-enter. Note the top speed's are reducing each time. If continuing doesn't lower the bot's speed try repeating and visa versa.
      Once ready to go, do not set a high top speed at the line, tilt B will give better control to feather the throttle once at the 1st place' speed, this does take a bit of practice.
      Smashing the top speed will increase the AI.

      FINAL THOUGHT
      If you play against friends, do not be tempted to upgrade your car and set faster times, as this will increase the AI of bots, you could always do this once you've bought all cars

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    • The methods seam to change from event to event, others are fixed goals, so bot management doesn't work.

      I think we could add the best methods, e.g.

      1. As soon as the red light turns green, pause, quit and retry. (nil car damage)
      2. As soon as the red light turns green, pause, quit, continue and re-enter (nil car damage)
      3. As soon as the race starts cross the start line, wait for the timer (in Endurance and Elimination events) to run out. (low car damage)
      4. As soon as the race starts pass the last place car / position (in Endurance and Elimination events) then stop and wait for the timer to run out. (low car damage)
      5. Finish the event in a very slow time / distance / speed. (medium/high car damage)

      Start with the best method, watch the bot times are reducing, if retry stops slowing / lowering the bots try continue and re-enter, go down the list and try each one in turn.

      Anyone else have some thoughts or are there other methods?

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    • Run a Drag Race with a broken car and come 4th, works like a charm. (Low car damage if the car isn't trashed, else no damage)

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    • I've been successfully using the drag race, offline end race and restart method for years. Works better and faster than any other I've tried. Minimal damage to car.

      If you have TSM friends, you can't slow them. I've got an autocross I've been messing with to see, and all the bots are WAY slow, but the friend time will not change. Offline racing does not get rid of them, nor does signing out of Google, etc. 

      Also, if you're offline, there's no need to sign out of Google, FB, etc. Because it can't connect anyway.

      Lately, I've had trouble using other types of events for slowing. Endurance losses have very little effect recently. I know others have had this experience also. 

      Once I have the bots were I want them I can 'adjust' the slowness by controlling my win margins. For example, the ten lappers can be won by 500 to about 4000 yards with no noticeable affect. Lower than 500 slows them further, more than 4000 speeds them back up some. This can be said for shorter races to a smaller extent. 

      One thing I get a bit of amusement from though is the race to first and knock them out method! If you can get to first quick enough to do that, do you really need bot slowing????

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    • RandyMc wrote:
      One thing I get a bit of amusement from though is the race to first and knock them out method! If you can get to first quick enough to do that, do you really need bot slowing????

      I think you're missing a point here.

      Early races in a series or Special Event are often very easy, while later races generally get progressively harder. You can get ahead easily in those early races and slow the bots down a lot. That then benefits you when you get to the harder races.

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    • Ok, I get your point about special events, but I've still had no luck with that method. For me, when I get to first and try to block second place car, third and fourth (or more) pass me, then I have to catch them and do it all over again. It's a never ending battle. More aggravation than its worth, IMO.

      They way I approach bot slowing in special events is this, but may not work for people who don't have most or all of the other cars;

      1) from the very start of a special event, be sure to never win by large margins.

      2) go to the series this new car is in, pick a car you already have and perform bot slowing using drag race or other available event. This usually affects all cars in the event, even the new one you don't yet own. This has worked for me more times than not. The only time it didn't work recently was the Hellcat challenge, but then that was a glitch nobody could overcome. But it did raise my target time from 32 sec to 37 sec, but no better.

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    • I've always struggled slowing bots or reducing times or distances etc and it seems to be getting worse, I've tried all of the above and most of the time it does nothing, I might get lucky once in a while but generally it's a waste of time.

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    • Spwd,

      Try doing the drags offline. Stay in first gear. Then instead of retry, end race and go back to select event. Lose another drag race. Repeat process, repeat, repeat. Sometimes you'll see a time go down, that bot just got a faster car, it happens from time to time. Just keep going until it gets a good slow time. I shoot for a difference of 3/4 to1 second difference in what the opponent started at and finished at. That should make a huge difference in the other events. Just stay offline to do the endurance too. Your new distance will double if you sign on. And as soon as you hit that number 1 marker, stop and just let the timer run out. From this point on, try to win by very small margins. If you mess up and win by a large distance, just go back and do a few more drags.

      I just started a new series on my second game and the target distance for one of the endurance races was over six miles. I quit the event, went back to the drags for slowing. My opponents time first race was 12.2xx. after about six or seven losses, the opponent time was 12.9xx. so when I went back to the endurance event my target distance was two miles even. I had slowed the bots so much I no longer had to even service the car until I finally went back to actually win the drag race. 

      I can't think of any reason it wouldn't work. Please understand, the small time gain in the drags makes a much bigger time difference in all the other races because it has more of an effect on the bots going around curves. Sometimes they'll go so slow you'll think they're stopping. Are using Android? There's only one track bot slowing does really work on, and that's Daytona speedway. I think most of the slowing is determined by steering wheel position. Since the steering wheel doesn't have to be turned much on that track because of the banking it rarely slows the bots down much.

      Anyway, good luck, and happy racing,

      Randy

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    • RandyMc wrote: Spwd,

      Try doing the drags offline. Stay in first gear. Then instead of retry, end race and go back to select event. Lose another drag race. Repeat process, repeat, repeat. Sometimes you'll see a time go down, that bot just got a faster car, it happens from time to time. Just keep going until it gets a good slow time. I shoot for a difference of 3/4 to1 second difference in what the opponent started at and finished at. That should make a huge difference in the other events. Just stay offline to do the endurance too. Your new distance will double if you sign on. And as soon as you hit that number 1 marker, stop and just let the timer run out. From this point on, try to win by very small margins. If you mess up and win by a large distance, just go back and do a few more drags.

      I just started a new series on my second game and the target distance for one of the endurance races was over six miles. I quit the event, went back to the drags for slowing. My opponents time first race was 12.2xx. after about six or seven losses, the opponent time was 12.9xx. so when I went back to the endurance event my target distance was two miles even. I had slowed the bots so much I no longer had to even service the car until I finally went back to actually win the drag race. 

      I can't think of any reason it wouldn't work. Please understand, the small time gain in the drags makes a much bigger time difference in all the other races because it has more of an effect on the bots going around curves. Sometimes they'll go so slow you'll think they're stopping. Are using Android? There's only one track bot slowing does really work on, and that's Daytona speedway. I think most of the slowing is determined by steering wheel position. Since the steering wheel doesn't have to be turned much on that track because of the banking it rarely slows the bots down much.

      Anyway, good luck, and happy racing,

      Randy


      Thanks Randy I'll give it a go but my teammates say if they do a speed snap and lose the speed comes down, I think I've managed this once, and I've tried retrys and continues and it doesn't affect my enduro distance either, most seem to be able to do it wherever but it's rare for me to find one that works, I'll try the offline stuff and see.

      Steve.

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    • Yes, losing speeds snaps will change your target, but not as fast as the drags will. Doing the drags IMO, is the best and quickest way to slow bots across all events in the series. 

      After my free gold ads every day I usually run a speed snap or autocross with one of my low end cars so I can do a save. I've been doing this for at least a year. The Autocross started at 32 seconds. So after losing it every day for that long, it now just up to 41 seconds. I could have gotten it to that point with a dozen drag loses.

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    • Does it really help to block the bot/s in the hunter and elimination events?  I sometimes get in front of the Silvia and stop him for several minutes but since lap time is not registered in this event I wonder if it really makes a difference.  Same for elimination.

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    • @Charlieswindells, no, I don't think so, slowing the bots in an Elimination will help, slightly, by reducing the amount of damage the car takes, as damage is based on distance travelled. In a Hunter finish as close as possible to the 1st placed marker.

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    • That's what I thought.  In hunter I stop just ahead of the finish line and look back till 1st place is close then gas it.  I've gotten to where I can finish just a few feet ahead of the target.  For elimination I get in the lead, drive slow, and when there are just two left stop and hold up the 2nd place bot till time runs out thus minimizing distance (or sometimes just for fun I do the stay in second to last place thing).

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    • If you've already got the bots slowed, just follow the 'win by a little, lose by a lot ' rule. You don't have to go through blocking, or all that other stuff. 

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    • If you've already got the bots slowed, just follow the 'win by a little, lose by a lot ' rule. You don't have to go through blocking, or all that other stuff. Just wasting time and effort.

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    • There is the 3 reason why the bots is too fast: 1)Maybe Ai is the hacker. 2)When you first time play,the Ai is following the game instruction to action.until when you play very long month,the Ai's mental is growing up,and finally know what is "freedom",so they not following the game any more,the Ai is doing what its want,and the Ai has one point,is win the player. 3)Someone is hacked Ai trusform to player mode,so there is the hidden player you never known.

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    • All this slowing down of bots is fine, but here's a question to which I have yet to see an answer to: I understand those mentioned tricks will slow down the bots of that particular event, but this will not give you slower bots in the other races in that series, right? So if I slow down the bots for race x.1 down to mega-easy, it will not give me those same slow bots on race x.2, x.3, etc etc, right?

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    • @86.89.188.18, slowing the bots works in the same race series, if the bots are slowed in event 1.1, they will remain slowed in 1.2, 1.3 etc, unless the work taken to slow the bots is reversed by winning by a big margin.

      The bots slowed in one series does not affect another series.

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    • Unless FM changed this also, it should slow every event that particular car is used in.

      When I was farming in CFS, I slowed the bots so I wouldn't have to worry about servicing. Then when I used the F40 in Supercar Classic Clash, the bots in that series had been slowed by what I had done in CFS. It does, or at least it used to carry over. Personally, I haven't noticed any change in that aspect of bot slowing. I've noticed the same effect with other cars in multiple series and bonus series.

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    • Just be careful not to leave an event while still placed in 2nd or 3rd place - these results will "stick" and bot slowing will not work subsequently (in the same race). Only solution then is to use other races of this series to slow the bots, which will in turn also slow them in other races. Sometimes also going offline helps a little.

      So just quickly collecting bronze and silver cups in order to process quickly may backfire later when you are then trying to complete the series.

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    • 194.103.63.154 wrote:
      Just be careful not to leave an event while still placed in 2nd or 3rd place - these results will "stick" and bot slowing will not work subsequently (in the same race). Only solution then is to use other races of this series to slow the bots, which will in turn also slow them in other races. Sometimes also going offline helps a little.

      So just quickly collecting bronze and silver cups in order to process quickly may backfire later when you are then trying to complete the series.


      Endurance Kings 911 RSR

      That's not technically true, I regularly run the 10 lapper after I won it, I slowed the bots by holding them up, and still winning. The offline bots got slower and slower. Eventually I could win with the Porsche 911 RSR (2014). I've been going for fast times recently, but if I wanted to, I could reverse this, win with 35 min times instead of 28 min, and slow the bots once more.

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    • But you are writing about first place, and I was writing about 2nd and 3rd. But I am not 100% sure, this was just an observation, maybe a point to test?!

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    • You finish last enought times in either series, you could win with he Nissan Sliva  LOL....

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    • I don't know about you guys, but for me after version 5.0 slowing bots down is getting harder. 

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    • Actually since last few version, bot slowing in the career series has become easier. Once you upgrade to the PR needed to complete the series, and don't win by large margin, the bots actually get SLOWER after every win (regardless of race type).

      Likely the side effect of FM tweaking the bots in challenge / LTS, once you reach the recommended PR the bots get easier.

      In the old TSM algorithm, every win will speed up the bot (except cup & head to head where you can block and cause the bots to take longer time to complete the race, actually slow the bot down); Winning by small margin only keep the bot from speeding up too quickly.

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    • Here is to hard. Bot are already too hard and I cannot slow them down.

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    • The good old lost a few drag races doesn't slow down the bots?

      Avoid racing using non-upgraded car if possible, winning one or two races and the bots will jump from normal to hard / very hard level.

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    • The thing here is that my friends on facebook are aways on top positions like super bots, and I can berelly beat them.

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    • never use a track that u allready have finished with a medal for slowing bots. Use unfinished track or teack that u finished with low place. loose by big margin. Repeat several times.

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    • For endurance champ. I played 22.1 hunter several times allways finished 7th or less . Bots slowed very quickly.

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    • I saw that the pit maneouvre is not efficient on the hatchback cars. I think this is because they're front wheel drive and doesn't oversteer a lot like the RWD cars. What do you think about this?

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    • Also is there a bot slowing technique for all endurance races? I am doing the GT350R R3 Championship...

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    • Thewikiawriter12 wrote:
      Also is there a bot slowing technique for all endurance races? I am doing the GT350R R3 Championship...

      If your PR is already 70.2, just win and finish the race at the 1st place marker. The next race you'll get shorter distance.

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    • OK, thanks 1.9.107.193.

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    • Thewikiawriter12 wrote:
      Also is there a bot slowing technique for all endurance races? I am doing the GT350R R3 Championship...


      Finish 7th, see RR3 Wiki:Real Racing 3 Tips and FAQ#Methods to slow bots down

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    • Does anyone know (forgive me if I missed this in any of the earlier posts) if a player's lap/split times are factored in to their "bot" competetion's times or if it's just the overall time that the AI uses to adjust the skill level?

      I guess what I'm asking is should I stay in 2nd place or worse until the last split is recorded and then win by a small margin or can I just wait at the finish line and finish just ahead of the 2nd place bot?

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    • A Fandom user
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