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RR3 Wiki:Tips and FAQ for Gauntlet Template (Season 7)

The intention of this page is to keep tips and FAQ for The Gauntlet (Season 7) in one place, which will hopefully help people race this event.

For a list of other seasons, see: The Gauntlet
The Gauntlet (Season 7)
This feature is closed
The Gauntlet (Season 7)
12 Bosses - 48 Challenges
R$50,000 - 40 Icon Gold - 210,000 Pointicon
Manufacturer Lotus
3-Eleven

Description

The Gauntlet (Season 7) is a special event in Real Racing 3. It gave the players a chance to win the Lotus 3-Eleven, during the Lotus Update (v4.4.1). The Gauntlet (Season 7) starts August 1st and will end 7 days later (at 23:59 UTC on August 7th), regardless of the date entered.


The Lotus 3-Eleven has been added to the Open Sky Challenge II bonus series part of the Open Sky Challenge career series in the Master category.


The event comprises a wide range of cars, especially the Lotus 3-Eleven, Porsche 911 Carrera RS 2.7 (1972), BMW 3.0 CSL, BMW Z4 sDrive35is, BMW M3 Coupe, SRT Viper GTS and Chevrolet Corvette ZR1

Tips and FAQ History

This is the fourth iteration of a tips and FAQ page:

Each time the tips have improved. Unfortunately due to the way forum posts and blogs work, only the originator RR3 Michael P or Guillejarque can edit the first entry. With Tips and FAQ for Road To Le Mans anyone can edit this page, hopefully this will lead to many more editors adding useful content for everyone's benefit.


General Tips

Strategy

Real Racing 3 is a massive game designed by FireMonkeys (FM) to make you want to spend real money on R$ and Icon Gold. Many in this Wikia community have posted comments what they have managed to reach the end of the game without spending any real money. The bottle neck currency is Icon Gold. Read this article on strategy for more information:

  • Strategy - Including why gold is precious.


Time Shifted Multiplayer (TSM)

Read the following about how the time shifted multiplayer affects the AI of the bots, why it's important to win by small margins and how to slow bots down:

  • Time Shifted Multiplayer - TSM algorithm and AI, whys it's important to win by small margins and how to slow bots down


List of Offline Bots Names

This is the bots order (from faster to slower), and their countries:

No. Offline Bots Names with Country Difficulty
1auralpod (Switzerland)Outrageously hard
2Rattlesnack (Italy)
3darknezz (Japan)
4MiceOrMan (France)
5stayFrosty (Spain)
6HoodooVoodoo (Germany)
7Keed07 (Belgium)
8SpeedyParkins (Great Britain)
9Eraser (Canada)
10The Raven (USA)
11Richie Rich (Singapore)
12Ghast (Russia)hard
13fortz99 (New Zealand)
14Modesto Lingerfelter (Netherlands)
15JimBling (Greece)
16merrygold (Denmark)
17_thefreak_ (China)
18Sparx (South Africa)
19Bronson Guthry (Serbia)
20drollted (Sweden)
21PerturB (Switzerland)
22jojo76 (Italy)
23morkRING (Japan)
24oooo! (France)
25Oddly (Spain)normal
26LOLOLOL (Germany)
27JKR (Belgium)
28Jack Knife (Great Britain)
29Existent (Canada)
30The Brioche (USA)
31Kranger (Singapore)
32Pungent Sauce (Russia)
33HeAt (New Zealand)
34mintCrystal (Netherlands)
35turnipage (Greece)easy
36Propeller Factory (Denmark)
37FishMang (China)
38Aaron Doyle (South Africa)
39Weaver (Serbia)
40Eric Hertz (Sweden)
41Batliner (Switzerland)
42Tiesha Francione (Italy)
43Gayle Lokan (Japan)
44Jerrell Omo (France)
45Rosamund Mahula (Spain)
46Brosig (Germany)
47Dane Rabenold (Belgium)
48Marcel Corrigeux (Great Britain)
49Moises Gabby (Canada)obscenely easy

List of The Gauntlet (Season 7) Bots Names

 !  This section needs updating if The Gauntlet (Season 7) has its own set of bots  ! 

This event has a different set of offline bots:

No. The Gauntlet (Season 7) Bots Names Difficulty
1 Outrageously hard
2
3
4
5
6 hard
7
8
9
10
11 normal
12
13
14
15
16 easy
17
18
19
20
21 obscenely easy

Methods to slow bots down

 !  It is important not to lose a race in The Gauntlet (Season 7) only follow methods of slowing bots and PITing them  ! 
Track Recommended method to slow bots
Autocross Win by a small margin.

Do not set a low time at the line, tilt B will give better control to coast before the line if you are too quick, or brake and wait at the line. Smashing the time will increase the AI.
Cup
& NASCAR
Win by a small margin.

Once ready to go, get to 1st place as quickly as possible and try to slow the bots down, either spin them out or park in sharp bends / chicanes and stop them passing. By setting a low time, but still coming first, it's still possible to still lower the AI of bots, think about a Time Trial time, if you set a slow time it lowers the AI.
Drag Race Win by a small margin.

Once ready to go, use the gears to slow the car, once past the bot go up through the gears, but watch the bot doesn't speed up / close the gap, or if close to the line go down a gear to brake.
Elimination Elimination events are normally among the best opportunities to lower the bots' AI, however for Gauntlet events losing is not an option. It is therefore better to look after the car, so prevent damage, either run the race and keep it clean, four wheels on the track, or keep the lead but slow down the bots so the car doesn't travel as far, so takes less damage.
Endurance Endurance events are normally one of the best opportunities to lower the bots AI, however for Gauntlet events losing is not an option, the only way not to increase the AI of the bots is to win by a small margin. Stop as soon as 1st place is passed.
Head To Head Win by a small margin.
Once in 1st place, use the same technique as cup events, slow the bot down. Quite often a single bot will not push you once stopped, so you can easily hold it up for 20 seconds, then go for it. Wait at the line to reduced the time set, but still win.
Hunter Win by a small margin.

Once past the 1st place marker, slow down and maintain a small distance advantage ahead, when near the line slow to reduce the distance, but still win. It's also possible to spin out the NISSAN SILVIA (S15) to reach 1st, but be careful not to set a top distance. Final point, the NISSAN SILVIA (S15) can be on a different section of track from you, e.g. If 1st place marker is 1,000 yds behind. The NISSAN SILVIA (S15) could be going flat out down a straight while you're in a hairpin or chicane, so the 1st place marker is going 1,000 yds behind the NISSAN SILVIA (S15), but travels at the same speed so doesn't slow for the chicane! The worst tracks have chicanes before the finish line, like Spa or Le Mans. Learn from any losses, track knowledge will help in future events, sometimes waiting by the line is better, but be aware you're stopped and 1st place marker could be going 120 MPH.
Time Trial I haven't seen a TT in a Gauntlet, if there was set a very slow time, keep all four wheels of the car on track, to take the least damage.
Speed Record Win by a small top speed.

If you're still struggling to reach first place, the start finish straight is normally the longest straight, you can do a U-turn and drive the wrong way around the track. Once around the last turn, do another U-turn, and blast down the straight with all assists off, it doesn't matter if you fly off track at turn one. If the start/finish straight isn't the longest you can still use the no assists method to hit the top speed, again it doesn't matter if you fly off track. However once you reach 1st place brake, so you don't increase the AI of bots. In special events challenges there is quite often a no off-track clause to stop this technique, forcing an upgrade to hit the required top speed.
Speed Snap Win by a small margin.

Do not set a low time at the line, tilt B will give better control to coast before the line if you are too quick, or brake and wait at the line. Smashing the time will increase the AI.

Start / End Strategy

This feature starts 1st of August and runs for 7 days, there is no strategy to start late.

Cloud Save / Restore

See the Firemonkeys website for full details on cloud save:

Firemonkeys.com.au Cloud Save FAQ

Firemonkey wrote:
Real Racing 3 automatically uploads your save data to the Cloud Servers once every 12 Hours. This means that if you have lost your save data, you can easily restore your previous game progress (including your purchases) and also transfer this save data between devices using the Cloud Save feature.

During events you can use the Cloud Save and Restore feature to your advantage. Before you start every event, manually do a Cloud Save, if you lose do a cloud restore, this will save a long service after the longer, endurance, cup and NASCAR events.

Once you win do another cloud save before you continue the next event, see the FAQ on Firemonkey's website:

It is very important to wait for the screen to display last updated seconds (or minutes) ago. If you have a message stating backup failed, wait another minute, a wheel will turn in the bottom right corner, the message will show last updated seconds (or minutes) ago and Backup to Cloud button will be greyed out too.

If backup still failed, return to the login screen, log off, wait 10 seconds and log on once more, click continue, wait 30 seconds for the login to complete, then try to backup once more.

If you still have problems: log off, then turn aeroplane mode on, wait 10 seconds, turn aeroplane mode off, wait 30 seconds for the wifi to reconnect, login, click continue, wait 30 seconds for the login to complete, then try to backup once more.

The final thing to try, force close the RR3 app, then with the Wifi on, relaunch RR3, then try to backup once more. If this still doesn't work, the FM server is probably having problems, again.

You can also use this technique to save on spending with gold, for example if you want to spend 1 gold on the mechanic, if you win, the mechanic will be used and the car condition will be maintained, but if you don't come first the gold is lost and the car condition will be reduced, if you cloud restore the car will be returned to it previous state and the gold spend (or even free mechanic) returned.

Note: Before you cloud restore, it is important to login into the same Social Profiles you had previously connected to Real Racing, when cloud saving. Especially if multiple Social Profiles are used!

  • If the first restore still displays the progress screen, try a cloud restore for a second time

FAQ

How do Gauntlets Work?

The Goal is to bank 210,000 points, which will win the Lotus 3-Eleven.

The player starts with 20 tickets, each challenge requires 2 tickets to run.

Challenges are separated into two types:

  1. Standard challenges: Normally with a choice of cars as well as a random track, event type and different special conditions. The player is temporarily rewarded with points for winning the challenge.
  2. Boss challenges: Normally with the goal car, random tracks with Head To Head or Cup races, against Magnus. The special condition will be to win the race from no more than 5 seconds off-track, to 2 seconds, to no off-track, as the run progresses. Winning the boss challenge will bank the points, won in standard challenges, since the previous boss challenge. Once the Boss challenge is won all points gained to that point are banked, so can not be lost. Once sufficient point have been won, the next rank is reached, R$ or Icon Gold rewards are awarded, the car roster may also change, depending on the rank.

The further the challenge the harder the condition, however more points are also rewarded. Points are only banked when the boss challenge is won. If the standard or boss challenge is lost, any points gained, since the previous boss challenge will be lost. Ending the run will keep all the banked points, only the temporary points will be lost, the rank and car roster will also remain the same, The Gauntlet will restart from challenge 1.

If a challenge is lost, the payer has a menu with the following choices:

  1. Retry: Pay with R$icon to retry the same challenge.
  2. Skip: Pay with Icon Gold to skip the challenge and go to the next challenge (not recommended)
  3. End Run: Restart from challenge 1, with the same car roster, the challenges are gradually harder each run.

There are countless strategies to achieve the goal of winning the car, for example:

  1. Run every challenge with no restarts. The hardest method. Normally needs the standard and Boss cars to be upgraded to a high PR.
  2. Run as many challenges as possible, by upgrading the boss car and possibly the standard challenge cars, once the player reaches an 'impossible' challenge, restart the run.
  3. Run as many challenges as possible, without upgrading the cars with Icon Gold, once the player reaches an 'impossible' challenge, restart the run.
  4. Run as many challenges as possible, without upgrading the cars at all, once the player reaches an 'frustrating' challenge, restart the run.
  5. Run two challenges and the boss challenge, to bank the points, then restarting the run. This allows players who have cars with no upgrades to still achieve the goal.

Car Service

How can I service the car when I already finished the boss challenge?

The Lotus 3-Eleven can only be serviced on boss races. Other cars can be serviced in their car series, if owned or duing non-boss stages.

The Target is too High, How do I Reduce it?

Unlike special events, where losing reduces the target, for Gauntlet goals, if the challenge is not won, the only option is to restore from cloud, pay to retry (not recommended) or end the run and restart the challenge.

It is possible to force close the challenge, which may reduce the target. Although force close and restart won't restore your ticket, restoring a save does

Once the cloud save is completed, before a challenge is started, that challenge is then fixed, meaning if the challenge isn't successfully completed, a cloud restore will return to the same challenge, giving the option to re-run it again, practice, practice, practice. However this also means if the 'fixed' challenge proves to be too difficult the only option is to end the run.

The Game / Le Mans Keeps crashing

RR3 Michael P wrote:
If you are having problems loading Le-Mans: Le Mans is the biggest data track to load, close the game, go off line (aeroplane mode), try a complete shutdown (hold the power for 10 seconds, I think), then start back up, launch the game and turn the Heads-up Display (HUD) off. This helps on my Hudl.

I read a post suggesting using the RR3 Graphics app (AKA RR3 GFX) available from the Google Play Store, (then automatically updating it from their website). The poster advised Le Mans used to crash, but when the graphics is set low, using this app, it loads and plays fine:


When is the last time I can start this Event?

Michael P wrote:
Based on historic start and end times the means The Gauntlet S07 will start 1-Aug @ 00:00 UTC, and will automatically close 7 days later, Aug 7th @ 23:59 UTC.

Will this event be added to the race career?

This is a new feature; it is unlikely to be added to the career.


Will the car be available to win in the future?

The Lotus 3-Eleven is available to win if the challenge is completed in 7 days, the Lotus 3-Eleven can be purchased.

Can I buy the car?

The Lotus 3-Eleven has been added to the Open Sky Challenge II bonus series part of the Open Sky Challenge career series in the Master category.

Quote Natalia
If you start to play the event, all upgrades, customization and VIP will remain on the car permanently, whether you acquire it from this event or buy it later.
— Natalia, Agent

What is the minimum PR / upgrades required

RR3 Michael P wrote:
My recommendation is to start the upgrades as soon as the first boss challenge is started as they take 1 hour, there is no need to wait for them to complete before doing continuing the events. As soon as level 1 upgrade is complete start level 2 upgrades. Normally only R$ upgrades are required, as long as you slow the bots, see Time Shifted Multiplayer and Methods to slow bots down

How much do the upgrades cost?

Stage PR
(Upgrades)
Top Speed Acc. Braking Cornering Cost Parts
Initial
w/ Icon Gold
57.3 180 mph
289 kph
2.90 s 93.0 ft
28.3 m
1.29 g 400 Icon Gold
(320 Icon Gold)
Max PR
w/ R$
62.0 186 mph
300 kph
2.72 s 91.6 ft
27.9 m
1.33 g R$154,100
(+R$483,800)
7
6
Max PR
w/ Icon Gold
75.1 210 mph
337 kph
2.20 s 87.0 ft
26.5 m
1.45 g +355 Icon Gold
(661 Icon Gold)
14
27
Top Speed
(kph)
0 100 200 300 400 500 600
289 337
Acc.
(s)
9.03 7.79 6.39 4.98 3.58 2.18 0.78
2.90 2.20
Braking
(m)
53.3 46.4 38.6 30.9 23.1 15.3 7.5
28.3 26.5
Cornering
(g)
0.46 0.84 1.42 2.14 3.01 4.04 5.21
1.29 1.45

For car details see here:

For full details on upgrades with PR see here:

What is the PR upgraded with R$ for the cars and which series are they in?

As soon as the cars are known it may help to upgrade them to PR with R$, they area available in the following series:

Car PR w/R$ Upgrade
Cost
w/R$icon
Main Series (may also be in others)
Porsche 911 Carrera RS 2.7 (1972)15.0
19/34
390,100Retro RWD Tour bonus series part of the Pro category and 2 others.
BMW 3.0 CSL12.4
11/29
174,600 Retro RWD Tour bonus series part of the Pro category.
BMW Z4 sDrive35is29.0
17/20
135,800Street-Spec Skirmish career series part of the Amateur category and 1 other.
BMW M3 Coupe30.1
17/20
133,400Everyday Heroes career series part of the Pro/Am category and 1 other.
SRT Viper GTS49.5
17/24
191,900Supercar Masters Series career series part of the Pro category and 1 other.
Chevrolet Corvette ZR150.0
18/27
164,000RWD Open Revolution bonus series part of the Pro category and 1 other.

How often are tickets generated?

1 ticket is generated every 30 minutes, with a cap on 20 tickets. 2 tickets are required to run each challenge.

Useful Pages

Game Navigation


Editing


Strategy


Fun Forum Posts

Added:

  • Who has the highest payout?:


  • Who can set the fastest time in these races?:

External sites

Tips

RR3 Michael P wrote:
cloud save before every event, if you lose cloud restore, if you win cloud save and try the next one.

213.149.184.183 wrote:
New method. If you lose, right after you cut finish line, minimalize RR3, close RR3 and start again.

The minimize and force close trick only seems to work a few times and then the run is ended and progress is lost.

Brakes

Win this challenge with brake assists disabled

In this goal the racer has to brake for themselves, no low or high brake assists, use markers on the side of the road and shadows to pick braking points.

Win this challenge with damaged brakes

Brakes have been damaged, so the braking performance is lower:

  • brake earlier than normal
  • cut corners.

Colliding

Win this challenge without colliding

Normally a little contact is allowed, if the window is broken the goal will be red flagged.

  • Avoid any contact with other cars
  • Cut corners
  • Perform outside overtakes

Win this challenge without colliding and with damaged brakes

As explained above, goal is starting to get harder!

Win this challenge without going off-track or colliding

As explained above, goal is starting to get even harder, no corner cutting.

Win this challenge without going off-track, colliding or skidding

As explained above, on a tight track with is one of the hardest goals.

Win this challenge without traction control and without colliding

As explained above, with the TC assist disabled it's easier to skid into another car, nothing about off-track, so cut corners and outside overtake.

HUD

Win this challenge with the HUD disabled

The Heads Up Display (HUD) displays all the in game data, including the speed and time.

  • Use a stop watch to judge the time (in particular on Autocross)
  • Use the in car speedometer for Speed Snaps / Speed Records.

Map

Win this challenge without the Map

This tests the players knowledge of the circuit,

  • follow a lead car
  • watch road signs pointing left and right

Off-track

Win this challenge without going off-track

Four wheels off track will result in a red flag, two wheels are fine.

  • Perform outside overtakes, so bots do not push you inside

Win this challenge without going off-track and with worn tyres

As above, with the added challenge of worn tyres, brake earlier, but do not cut the corners.

Win this challenge without going off-track for more than 2 seconds

As above, except a little off-track is allowed.

Win this challenge without going off-track for more than 5 seconds

As above, except a little off-track is allowed.

Win this challenge without going off-track or skidding

As above, with the added challenge of no skidding, see below.

Win this challenge without traction control and without going off-track

As above, with the added challenge traction control assist, so more likely to skid off track.

Skidding

Win this challenge without skidding

No skidding is allowed, any skid will result in a red flag.

  • brake early and accelerate out of corners

Win this challenge without skidding more than 3 times

As above, a little skid is allowed, possibly a timed skid of 3 seconds will red flag

Win this challenge without skidding more than 5 times

As above, a little skid is allowed, possibly a timed skid of 5 seconds will red flag

Steering

Win this challenge with Steering Assists disabled

Players who use steering assist low or high will notice a big difference in the sensitivity of the steering, this will need to practice to get used to no steering assists

Win this challenge with damaged steering that randomly pulls left or right

The car will veer left and right, normally there is a noise before the veer, so turn the volume up and listen, when the noise is made either brake or lift the accelerator, tilt B will help.

Win this challenge with the steering pulling left

The steering will constantly veer left, possibly increasing as the speed increases, hold the device at an angle to stop the veer.

Win this challenge with the steering pulling right

The steering will constantly veer right, possibly increasing as the speed increases, hold the device at an angle to stop the veer.

Win this challenge without Traction Control and with steering pulling left

Win this challenge without Traction Control and with steering pulling right

As above, with the added challenge that TC assist is also disabled.

Touching

Win this challenge without going off-track, skidding or touching other cars

One of the hardest goals, no touching is normally an instant red flag, although the last season, a light contact, or rub was allowed. No skidding and off-track as above.

Win this challenge without going off-track, skidding or touching other cars (Traction Control disabled)

As above.

Win this challenge without touching any other cars or barriers

As above, except any contact with any object will red flag.

Traction Control

Win this challenge with traction control disabled

Traction control (TC) assist is disabled, brake earlier and power out of turns, as there is nothing about contact, skidding, or off-track, perform inside overtakes, any loss of traction will result in a side swipe of bots, but no loss of speed.

Win

Win this challenge

Win this challenge (using Boss Car)

These are the straight forward goals, just win.

Worn Tyres

Win this challenge with worn tyres

Worn tyres gives lower braking and acceleration, it's easier to skid, perform inside overtakes so not to lose time, manually turning TC assist off can help, if the car is skidding too much.



Comments and Tips

If you have any tips, please either edit the relevant section of this page and add them yourself or leave comments on the The Gauntlet (Season 7) Comments and an editor will add them later.

Please post your comments and tips, any information you feel maybe useful, such as:

  • What stage and event you are leaving a tip for, this can be shortened e.g. Tip for 1.3 is for stage 01 event 3
  • What problems you had and how to overcome the problems?
  • e.g. Can corners be cut?
  • Can an event be run with a broken car?
  • If so with what PR/upgrade?
  • What controls Tilt A / B ?
  • What assists - brakes high / low /off ? TC on / off?
  • Basically any tips that maybe useful to other racers.
  • If you are anonymous feel free to sign a name or handle.


One of the editors will summarise them and add them to the relevant event, if there is anything missing please post a comment or tip to The Gauntlet (Season 7) Comments and let us know ;-)

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